In the past I've done
Wine on Linux versus native Windows 7 benchmarks for 3D applications. Source engine games are some of my favorite benchmarking applications. Since
Valve ported Steam to OSX earlier this year and I recently
acquired an OSX PC I figured this would be an opportune time to see how Wine performance measures up to a native client, not only on the same hardware - but on the same operating system.
My benchmarking tools this time around will be
Counter Strike: Source and
Team Fortress 2, as they both run native on OSX. For Wine software I used the recently released
Crossover Games 9.1
Scores:Counter Strike: Source
- 1680x1050, Wine - 44.16fps
- 800x600, Wine - 48.59fps
- 1680x1050, Native - 54.02fps
- 800x600, Native - 56.22fps
Team Fortress 2
- 1680x1050, Wine - 43.88fps
- 800x600, Wine - 49.58fps
- 1680x1050, Native - 50.56fps
- 800x600, Native - 58.47fps
As you can see - the numbers are fairly close (at least closer than they are with the Windows vs Linux Wine benchmarks). With CSS Wine scored 81% the speed of the native version and in TF2 Wine was 86% the FPS native version. It is fantastic the progress the Wine project has made over the past few years, to the point where it can almost keep up with a native version of modern games - even so I would love to see native ports of these games to my
favorite operating system.
~Jeff Hoogland
Please note while these benchmark scores presented are accurate to the best of my abilities, they only represent my personal hardware and software configurations. Your results on your own system(s) may vary (and if they do, please share them!).
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